Tools · MiCA

MiCA fine
calculator.

Your exposure.
In one number.

MiCA Article 111 lets EU authorities fine a studio operating without a CASP licence the higher of €5,000,000 or 5% of total annual turnover. Enter your revenue below to see your maximum exposure. Nothing is stored or sent anywhere.

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The maths

How the fine is calculated.

MiCA Article 111 sets maximum administrative fines in tiers. The tier depends on which part of the regulation you breach. For most Web3 game studios, the relevant breach is operating crypto-asset services without a CASP licence.

Breach MiCA reference Maximum fine Floor
Operating without a CASP licenceThe tier most Web3 studios fall under. Custody, marketplace, transfers without authorisation. Articles 59–83 5% of annual turnover €5,000,000
Issuing a utility or other crypto-asset (not an ART or EMT)The tier for ordinary in-game and utility tokens offered to the public. Articles 4–14 3% of annual turnover €5,000,000
Issuing an asset-referenced or e-money token (stablecoins)Only for stablecoin-type tokens that reference other assets or currencies. Not ordinary in-game tokens. Titles III–IV 12.5% of annual turnover €5,000,000
Personal liability for executivesFines can land on directors personally, not only the company. Article 111(3) Up to €700,000

The €5M floor applies even when the percentage is lower. No studio is too small.


Scope

What puts you in scope.

The fine attaches to operating without authorisation. The activities that require a CASP licence are the ones most Web3 games do by default: holding custody of player assets, running an in-game marketplace, transferring tokens between players, and converting between crypto and fiat. Do any of these for EU players and you are in scope.

For the full breakdown of what MiCA requires, what a CASP licence costs, and the application timeline, see our compliance guide.

Read the MiCA compliance guide →


Coming soon

Studios operating without CASP coverage.

We're building a public index of Web3 game studios serving EU players that do not appear in the ESMA CASP registry. Not a list of confirmed wrongdoing. A list of confirmed exposure. Each entry will sit next to the fine this calculator produces.

If you want to understand your studio's exposure before that index goes live, talk to us.

Skip the fine. Skip the licence queue.

Genesis Engine holds the CASP licence at the platform level. You build the game and reach EU players without spending a year and seven figures on regulatory infrastructure.

Questions

MiCA fine questions.

What is the maximum fine for breaching MiCA?
For a crypto-asset service provider operating without authorisation, MiCA Article 111 sets the maximum administrative fine at the higher of €5,000,000 or 5% of total annual turnover. A separate, higher tier of 12.5% applies only to issuers of an asset-referenced or e-money token (stablecoin-type tokens), not to ordinary in-game or utility tokens. The €5,000,000 floor applies even when the percentage works out lower, so a small studio is not exempt.
Is the MiCA fine based on EU revenue or global revenue?
Global. The percentage is calculated on total annual turnover worldwide, not just revenue earned from EU players. MiCA applies based on where your users are, so a studio headquartered outside the EU still has its full global turnover in scope once it serves EU players.
Why does this calculator use 5% and not 12.5%?
Because the two figures belong to different tiers of Article 111. The 12.5% rate applies only to issuers of an asset-referenced or e-money token (stablecoin-type tokens that reference other assets or currencies). An ordinary in-game or utility token is neither, so most studios never reach that tier. The breach most Web3 game studios face is operating crypto-asset services without a CASP licence, which falls under Articles 59 to 83 and is capped at 5% of turnover. Many secondary sources quote 12.5% for CASPs by mistake.
What counts as operating without a CASP licence?
Offering crypto-asset services to EU players without authorisation from a national competent authority. The triggering activities include holding custody of player assets, running an in-game marketplace for tradable tokens, processing token transfers between players, and converting between crypto and fiat. Most Web3 games hit at least one.
Can executives be personally fined under MiCA?
Yes. Alongside fines on the company, Article 111 allows national competent authorities to impose administrative fines on the natural persons responsible, up to €700,000. Personal liability for directors is a real part of the enforcement regime, not a theoretical one.
Does the fine apply if my studio is based outside the EU?
It can. MiCA applies based on where your players are located, not where your team is headquartered. A US, UK, or Singapore studio serving EU players through custodial wallets, a marketplace, or token transfers falls within scope and within reach of these fines.
Is this calculator legal advice?
No. It is an estimate of maximum exposure under MiCA Article 111 using the figures in the regulation. Actual penalties depend on the specific breach, the national authority, and aggravating or mitigating factors. Treat the number as a starting point for a conversation with counsel, not a verdict.