Co-founded Gold Town Games, listed on the Swedish stock exchange.
Licensed infrastructure for Web3 games.
Genesis Engine is the compliance infrastructure and payment rails for Web3 game developers. Drop in the SDK and ship to EU players while the licence stays with us.
€500K–€1M
Year-one MiCA compliance burden, carried alone.
CASP authorisation · year one
39/40
Web3 game companies we scanned scored red. One scored yellow. None scored green.
See what they missed →MiCA (the EU's Markets in Crypto-Assets regulation) covers most of what Web3 games do natively. Holding player funds. Running a marketplace. Transferring tokens. Most Web3 games trigger MiCA the moment they touch a player wallet.
Genesis Engine operates under MiCA at the platform level. Developers integrate the SDK and ship to EU players without holding their own CASP licence.
No upfront fee. We take a small percentage of on-platform transactions, so we only grow when your economy does.
Read the compliance breakdown →Working with
"Your compliance-first positioning is powerful. You're building what trust looks like in blockchain gaming."
InvestGame · Web3 Gaming Analyst
Built by
Co-founded Gold Town Games, listed on the Swedish stock exchange.
Co-founded the Swedish Blockchain Association. AWS AI background.
General Partner at Type 3 Capital. Has helped launch over 80 crypto projects.
CEO of Fundamentally Games. 25+ years in mobile and online gaming.
Pursuing CASP licence (Finansinspektionen) · pre-launch
Meet the full team →The same way Stripe fixed payments by absorbing the compliance complexity, Genesis Engine absorbs the regulatory complexity for Web3 games.
Genesis Engine is the licensed foundation Web3 games run on. Compliance infrastructure and payment rails for game developers, operated by Triolith Games AB, a Swedish company holding the CASP licence centrally.
Integrate once. Ship to EU players. KYC, custody, NFT minting, marketplace, and crypto tax run at the platform layer. The regulatory weight stays with us.
Chain-agnostic by design
Genesis Engine sits above the chain.
Genesis Engine is regulation-ready infrastructure. The missing piece for blockchain games.
Sami Rusani · General Partner, Type 3 Capital
Lead Advisor and Investor
Three steps from application to live game, no legal team required on your end. Compliance and payment rails come with the integration.
Tell us about your game and your team. We review the fit and bring you on as a Genesis Engine developer.
Drop the Genesis Engine SDK into your Unity, Unreal, or custom build. Compliance, wallet management, and marketplace come with it. Chain-agnostic by design.
Your game reaches EU players with MiCA compliance handled at the platform level. You keep building. We keep the licence.
Genesis Engine carries the regulated parts of your Web3 game economy as one platform: identity, settlement, tooling, safety. You are not chasing separate licences for each. Here is a single player transaction crossing all four.
KYC, AML, custodial wallet management, and regulatory reporting at the platform layer. MiCA-ready. CASP licence held centrally so developers do not need to.
In-game sales, peer-to-peer trades, and token transfers run through licensed payment infrastructure. EU-legal by default. Chain-agnostic.
SDKs for Unity and Unreal. APIs for custom engines. NFT minting, marketplace, and crypto tax built in. Use what you need.
Smart contracts audited by Hashlock. A SAFU-style incident fund, funded from platform fees, can help make users whole after a hack or a game shutdown. That is at the fund's discretion, not a guarantee.
Transaction cleared. The licence stayed with us.
Nice to see someone thinking about all the hats a founder has to wear in blockchain gaming, and finally offer some structured hand-holding through it all. I care about token economics, regulatory compliance, in-game marketplaces, player protection… but I really just want to focus on the fun.
Galina Mikova · CEO, BRLYLNC
Genesis Engine is in active development. We are onboarding developers now through a waitlist and letters of intent, getting your game compliance-ready for platform launch.
If you are building a Web3 game and plan to serve EU players, we want to hear from you.